Inside Fortnite’s Massive Data Analytics Pipeline More than 125 million players around the world, Fortnite has set a new standard of success for massively multi-player games. But pulling together all the servers, databases, and data pipelines to manage 92 million events per minute was no small feat, as Epic Games’ director of platform Chris Dyl recently shared. Epic Games relies on Amazon Web Services ‘ (AWS) public cloud data centers to keep Fortnite running 24 hours a day, 365 days per year. Dyl appeared at a recent AWS Summit event in New York City to share his company’s AWS story. The scale of Fortnite infrastructure running on AWS is immense. According to Dyl, Fortnite runs across 12 AWS data centers, encompassing 24 Availability (AZs). The peak Fortnite load is 10x bigger than the smallest load, so Epic relies on the scale-up and scale-down features of AWS’s Elastic Cloud Compute (EC2) infrastructure to keep its computer bill (somewhat) manageabl...
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